![]() ![]() Make sure you set UsePatternFloors to true in your arena config.This is optional but you may want to test your floor.Finally use /bp save to save your pattern to the /plugins/BlockParty/Floors/ folder.Build a two dimensional pattern using terracotta, wool and/or glass (all blocks supported in > 1.13).You can create your own floors, save and use them. We are making use of the Run-length encoding to keep the file as small as possible. In BlockParty we are using our own format to save block data. Here you can find an example arena config: yml located in your plugins/BlockParty/Arenas/ folder. To customize your arena, use ingame commands or head to the. To be able to play in an arena you need to enable it first.Players get teleported to this position when the game starts.Place yourself where you want to have your game spawn.Finally use /bp setfloor to set the floor boundaries for you arena.Use /bp wand to get a stick to set the positions via left and right click.Use /bp pos to set the positions to your current positions.Players get teleported to this position when they enter the lobby.Place yourself where you want to have your lobby spawn.# File to save database to when using SQL # Tables will have this prefix in front of the name # Use "MySQL" to enable MySQL, "SQL" to store data locally # Web server port (Not Minecraft server port!) # Available libraries: "websocket", "jetty", "tcp/ip", "mcjukebox" # When "True", music playback in browser will be activated. ![]() ![]() Please note the spelling and case sensitivity # Arena players will connect to when BungeeCord is enabled. # This is mostly useful for BungeeCord servers # and will be kicked from the server when leaving the arena. # When set to "True", players will automatically connect to DefaultArena (see below) # %NAME%: Player name without formatting (e.g. # Locale file located in plugins/BlockParty/Locale/*.yml ![]()
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